News

Fortnite 9.21 Patch Notes Update LIVE: Proximity Grenade, Horde Rush Returns, New Leaks?

WEAPONS + ITEMS

  • Proximity Grenade Launcher
    • Fires an arcing, bouncing, explosive projectile that explodes when in proximity of an opponent.
    • Available in Epic and Legendary Rarities.
    • Found from Chests, Loot Carriers, Supply Drops, and Vending Machines.
    • Semi-Automatic.
    • Uses Rocket Ammo.
    • Holds 2 Explosive Rounds.
    • Rate of Fire: 0.65 shots per second.
    • Player Proximity Radius: 250 units (about half the width of a tile).
    • Explosion Radius: 300 units (about 60% of the width of a tile).
    • Explosion damage:
      • Player: 67/70
      • Environmental: 131/138
    • Reload Speed: 2.8s/3s
    • Projectiles explode automatically after 10s or if it has nearly come to a stop.
    • Shield Potion
      • Increased the availability from Chest loot from 11.3% to 12.09%
      • Small Shield Potion
        • Increased the availability from Chest loot from 16.95% to 18.13%
        • With items being added and removed, we’ve noticed that Shield Potions and Small Shields have been less available in Chests. So we’ve increased the chance to find Shields from Chests to compensate for that.
        • Shotguns
          • Increased the overall chance to find from Floor loot from 8.50% to 9.77%
          • After seeing the community’s feedback about Shotgun availability, we’ve increased the Shotgun availability from Floor Loot to make finding them in the early phases of the game easier.
          • Infantry Rifle Epic and Legendary variants
            • Increased the availability from Floor loot from .067% to .105%
            • Increased the availability from Chest loot from .414% to .645%
            • Heavy Assault Rifle Common variant
              • Decreased the availability from Floor loot from 2.04% to 1.715%
              • Decreased the availability from Chest loot from 12.47% to 10.46%
              • Mounted Turret
                • Decreased the availability from floor loot from .59% to .46%
                • Storm Flip
                  • Adjusted Storm Flip to cause flat damage instead of being based on which Storm Phase is currently active.
                    • Causes 5 damage every second.
                    • This change may not be immediately available at the time of release. It requires a server update and will become active at some point later in the day.
                    • We noticed with scaling damage that players held onto their Storm Flip later into matches, creating undesirable effects. This change gives players more value in using it earlier in matches.
                  • Reduced the availability from Chests from 3.39% to 1.69%
                  • Reduced the availability from Floor loot from 3.32% to 1.66%
                  • Added back into the Arena and Tournament playlists.
                    • We have visual effect changes coming in v9.30 that will help improve readability.

                    AUDIO

                    Bug Fixes

                    • Audio was sounding muffled due to a filter optimization issue.

                    MOBILE

                    We’ve noticed iOS patches have experienced delays appearing in the App Store recently. Apple has stated that any application can take up to 24 hours to appear in the App Store. If no update is available, be sure to check our social channels for more info.

                    CREATIVE MODE PATCH NOTES

                    WHAT’S NEW?

                    Proximity Grenade Launcher
                    Imagine and create new maps to explore all the possibilities of this explosive new weapon!

                    WEAPONS + ITEMS

                    • Proximity Grenade Launcher
                      • Fires an arcing, bouncing, explosive projectile that explodes when in proximity of an opponent.
                      • Available in Epic and Legendary Rarities.
                      • Semi-Automatic.
                      • Uses Rocket Ammo.
                      • Holds 2 Explosive Rounds.
                      • Rate of Fire: 0.65 shots per second.
                      • Player Proximity Radius: 250 units (about half the width of a tile).
                      • Explosion Radius: 300 units (about 60% of the width of a tile).
                      • Explosion damage:
                        • Player: 67/70
                        • Environmental: 131/138
                      • Reload Speed: 2.8s/3s
                      • Projectiles explode automatically after 10s or if it has nearly come to a stop.
                      • PREFABS

                        • Roadside Garage Gallery
                        • Grass & Mud Floor Gallery
                        • Forest & Grass Floor Gallery
                        • Grass & Forest Floor Gallery
                        • Sand & Rock Floor Gallery
                        • Dinosaur Prop Gallery

                        DEVICES

                        Bug Fixes

                        • Text placed on Billboards prior to the v9.20 release will no longer be misaligned.

                        SAVE THE WORLD PATCH NOTES

                        WHAT’S NEW

                        Plasmatron 9000
                        Tongue twister: How fast can you say piercing plasma shots!

                        Quantum Countdown
                        Step right up, and try to keep your attention on the teleporting bomb.

                        MISSIONS + SYSTEMS

                        • In this simulation, an unstable bomb is teleporting around your base. The Husks are drawn to its energy and trying to destroy it. Quickly adapt to protect its new location as the Husks take new, and unexpected, routes.
                        • A new Wargames simulation means more chances for Event Tickets, a new banner, and more variety to the Daily Quests.

                        WEAPONS + ITEMS