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Overwatch 2 Will Still Come To Switch But With "Some Compromises"

Blizzard has revealed that Overwatch 2 is still planned for release on the Switch, but confirmed that it will come with “some compromises”.

The confirmation comes from an AMA on Reddit to celebrate the five-year anniversary of Overwatch. Fans sent in a ton of different questions regarding Overwatch 2, but most were met with promises of more information coming later. The most concrete bit of information is in regards to the Switch version of the game, which had a few updates throughout the post.

Redditor Overwatch2Fan asked about the game’s new graphical style and how that might impact the Switch version of the game. John Lafleur responded by saying, “Switch is a little more challenging than some, and we’ll have to make some compromises there. For that reason, some of the higher-end visual enhancements might not be visible, there. We’ll focus on making sure all of the gameplay-related features get in, first, and then accentuate with additional features as much as possible.”

It’s not made clear what sort of compromises and changes will be made to the Switch version of the game, but it’s made clear here that the gameplay improvements and overall stability come before the graphical upgrades.

Another question from the AMA focused on the Switch version of the game, with one Redditor asking if that version will launch alongside the other consoles. Bill Warnecke replied saying,  “It’s definitely our goal to do the same for Overwatch 2, but of course I can’t promise that we won’t hit any blockers that prevent us from doing that.”

The final piece of Switch information relates to the possibility of cross-play and cross-progression being a part of Overwatch 2. In response to several questions about the feature, Blizzard said, “We’re pretty excited about the possibilities of cross-play and cross-progression, but we don’t have anything to announce today. However, given the additional complexities of cross-progression, it would probably make the most sense to tackle cross-play, first and then explore progression as a potential add-on, if we go this route.”

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