Quake Finally Gets a Horde Mode

Quake has been around for 25 years and is still being played, which is a testament to its durability and playability. Like its predecessor Doom, Quake remains a classic of the FPS genre, which it helped to popularise. The shooter is famous for fast movement, medieval environments, and the terrible monsters that hide in its maze-like levels. Considering the frenzied, fiendish design of Quake, it is a surpise that the game never got a Horde Mode.

That is, until now. The new mode has been added as a free update to the remastered version of Quake, which launched in August. Developed by Wolfenstein developer MachineGames, Horde Mode can be played solo, with AI bots, or with up to three other players. Like other horde modes, players will face off against increasingly harder waves of enemies. The update adds four new maps that were specifically designed for Horde Mode, which also has adjustable difficulty levels.

In addition to the new Horde mode, MachineGames has provided a free expansion called Honey, in this Quake Update 2, which adds a series of stages with players having to "delve deep into the darkness to conquer a deadly plague infecting the land." Honey features an atmospheric trip through a fog-laden village, which contains a "dark secret." The Honey add-on was created by mod creator and MachineGames senior level designer Christian Grawert. Betheseda published an interview with the modder here, which provides insight into the designer's personal history with Quake.

Betheseda developed the remaster of Quake to coincide with the game's 25th anniversary, adding modern features such as up-to 4K resolution and widescreen on supporting platforms. This updated Quake also added enhanced models, dynamic lighting, anti-aliasing, depth of field, among other upgrades. The remastered Quake is available on PC, Xbox One, PS4, Nintendo Switch, and on PS5 and Xbox Series via backward compatibility.

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