Skyrim: The Cursed Tribe Quest Walkthrough

Among the many Daedric quests in The Elder Scrolls V: Skyrim, one is focused on the ill fate that has befallen on a local orc stronghold. The Dragonborn, upon approaching the site, will be asked to help the orcs in a private matter that concerns Malacath, the Daedric prince of the ostracized and patron saint of orcs around Tamriel.

This might seem like a minor quest and is definitely not the flashiest Daedric quest in the game. However, its reward is definitely worth your time. If you’re looking to get your hands on Volendrung, which is one of the best warhammers in the entire game, this Daedric quest is ideal for you and can be completed fairly early on into the game.

Head To Largashbur

The stronghold in question is located in The Rift. To get there relatively easily, you can simply travel to Riften first and then exit the city through the back gate which is located between the orphanage and the Jarl’s home. Follow the cobblestone road that passes next to Lake Honrich, until you reach the lake’s southwest area.

The stronghold isn’t too far off the cobblestone path, and you should be able to spot the marker for it on your compass. It’s nestled into the foot of the mountains. As you approach, you’ll notice the local orcs are in the process of fighting off a giant. Help them finish the battle, and you’ll be prompted into a dialogue by one of the residents.

Atub will tell you that the orcs of Largashbur are in a bit of a pinch. Malacath has cursed their tribe’s leader Chief Yamarz, which in turn has inspired the local giants to attack their stronghold and take over Malacath’s shrine. In order to mend the situation, Atub will request you to find two ingredients to offer for Malacath in order to commune with him.

Gather The Ingredients

The first ingredient Atub will request is Troll Fat. If you don’t have any at hand or haven’t run into a troll, you can just buy some from an alchemy merchant. Alternatively, if you’re a member of the Companions, the Dragonborn’s room will have some Troll Fat back at Jorrvaskr. Falkreath also has two locations with Troll Fat conveniently out in the open: Grave Concoctions and Corpselight Farm.

An easy one is also Faendal’s home in Riverwood, where some Troll Fat is placed above the fireplace. However, the real jackpot for Troll Fat is the East Empire Company Warehouse next to Solitude, where a total of eleven Troll Fat servings can be found scattered around. This is the most certain way of getting one if you’d rather not pay up at an alchemist’s store.

The second ingredient is much trickier, especially if you’re attempting this quest somewhat early into the game and haven’t exactly had the chance of slaying any Daedra. Atub also needs a Daedra Heart for the ritual, which is a very rare and expensive ingredient. Arcadia in Whiterun’s Arcadia’s Cauldron will sometimes sell it, but it’s generally uncommon.

Jorrvaskr is again a good potential spot. In Kodlak Whitemane’s room, there’s almost always a Daedra Heart and potentially even Troll Fat. However, if the Dragonborn isn’t the Harbinger yet, they’ll need to steal it. Otherwise, you could start the Azura’s Star quest by visiting the shrine between Windhelm and Winterhold, since that quest pits you against Daedric enemies.

Alternatively, any mages who have entered the College of Winterhold can get on Daedra Heart from Enthir once a day. There are other quests located in Dawnstar, like Pieces of the Past related to Mehrunes Dagon and Waking Nightmare related to Vaermina, but these quests might be tough at the beginning of the game and the former is not generally available at early levels. However, if they are available, both of them will yield Daedra Heart as loot.

Return For The Ritual

Once you’ve gathered your two ingredients, Troll Fat and a Daedra Heart, return to Largashbur and speak with Atub once more. She’ll take the ingredients and begin communicating with Malacath, along with Chief Yamarz.

It turns out that Malacath isn’t pleased with the state of leadership in the stronghold and demands that Yamarz clears his shrine in Fallowstone Cave and bring him back the giant leader’s club. Unfortunately, your role as the Dragonborn doesn’t end here. Yamarz believes you’re to be blamed for all this and must accompany him to Fallowstone Cave to see this whole deal done.

Head To Fallowstone Cave

Fallowstone Cave isn’t too far from Largashbur. You can choose to either travel with Yamarz to meet him there. Again, the simplest way to get there is to head to Riften first. This time, start from the front gate where the stables are located and head towards northeast, into the mountains.

Fallowstone Cave will have a variety of enemies, from bears to trolls. However, giants are the main challenge here, and considering they’ll always win a melee fight against the Dragonborn, it’s better to keep your distance and use a powerful bow or magic instead. If you have a follower with you, it’s also a good idea to ensure they’re tanky enough to take most of the damage for you with Yamarz while you focus fire the giant.

Once you clear out the cave, you can enter Giant’s Grove, which is a special location at the end of the area, where the final boss fight of the quest will take place.

Dealing With The Giant

It’s no secret by now that Yamarz is a bit of a coward. So much so that as you enter Giant’s Grove where the leader of the giants is located, he’ll offer gold to the Dragonborn in return for slaying the giant for him. If you agree, Yamarz will turn on you after you’ve defeated the giant and you’ll be forced to kill him as well. If you refuse, however, Yamarz will approach the giant and die almost instantly.

Either way, it’s up to you to slay the leader of the giants. As with regular giants, the best strategy for any build is to have a tanky follower take some of the damage for you while you attack it from afar. Eventually, however, your follower will be downed and the giant will turn its focus on you.

Mages will have a small advantage against him provided they have the Impact perk, which allows Destruction spells like Ice Spike to stagger and slow down the giant enough to keep it at bay. Powerful archers will also find this fight straightforward, so long as they keep their distance.

If neither of those are an option, there’s a small spot located on the right side of Malacath’s shrine where you can stand safely without being hit. It’s possible to deal some free damage from this location on the giant, at least until it runs away not being able to retaliate. The spot can be a bit tough to access, since it involves lodging yourself between a piece of rock and the shrine.

Return The Warhammer

With the giant defeated, you need to return the warhammer on his corpse to Largashbur. Upon your return, Malacath’s voice will be heard again. With Yamarz’s death, the tribe is offered another chance of proving itself, with a brand-new leader. Malacath will also ask you to place Shargrol’s Warhammer on his shrine, which will turn it into the main reward of the quest.

Volendrung has a pretty unique appearance and is supposedly a Dwemer warhammer by origin. It does 25 points of damage, but its main advantage is the whopping 50 points of Stamina it leeches off of any target it comes in contact with. This makes it particularly powerful in the hands of tanky Dragonborn builds.

NEXT: Skyrim: 10 Of The Most Evil Daedric Princes, Ranked By Their Items’ Power

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Tea lover and video game obsessed writing enthusiast with her very own Overwatch team, Anastasia writes about games that leave an impression on her and make her come back time and time again.

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