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US Law Firm Investigating Potential Class-Action Lawsuit Against Cyberpunk 2077 Developers

It has been a little over a week since Cyberpunk 2077’s worldwide launch, after several delays. Unfortunately, while the game did break some impressive records, the developer agreed with Sony to remove the game from PSN and issue refunds to anyone who wanted one due to the ongoing issues on PS4—an unprecedented move in the gaming industry. Now we’ve learned that CD Projekt is potentially facing a class-action lawsuit from a US law firm.

The announcement comes after CD Projekt Red attempted to appease dissatisfied customers the world over. On December 14, just four days after launch, CDPR tweeted an apology and a commitment. The apology was for, “not showing the game on base last-gen consoles before it premiered and, in consequence, not allowing you to make a more informed decision about your purchase.” The commitment was that the company would fix bugs, crashes, and improve the overall experience of the game. Following Cyberpunk 2077’s delisting from PSN, CDPR reiterated its commitment to refund dissatisfied customers, even if the money came from the company’s “own pockets.”

Related: Microsoft Offers Refunds “To Anyone Who Purchased Cyberpunk 2077” Digitally On Xbox

However, consumers are just one side of a publicly-traded company like CD Projekt. A press release appeared late on Friday night that outlined Wolf Haldenstein Adler Freeman & Herz LLP’s intention to investigate the possibility of a class-action lawsuit against CD Projekt (CDPR’s parent company) on behalf of shareholders in the US. The firm states that CD Projekt, “may have issued materially misleading information to their shareholders and investing public.”

Earlier in the week, we reported that Opencritic, a review aggregating site, issued a warning to readers which reads in part, “The OpenCritic team and several critics suspect that the developer, CD Projekt Red, intentionally sought to hide the true state of the game on Xbox One and PS4, with requirements such as only allowing pre-rendered game footage in reviews and not issuing review copies for PS4 and Xbox One versions.”

Additionally, it came to light that critics were given review keys for the PS4 and Xbox One just one day before the game was released. Similarly, the company’s co-CEO, Adam Kicinski, is on record saying that CDPR, “ignored the signals about the need for additional time to refine the game on the base last-gen consoles.” CDPR’s defenders have taken to claiming that nobody should have expected the game to run well on last-gen consoles, given the age of the PS4 and Xbox One hardware. The other popular opinion is that the developers were forced to release the game too early, resulting in the performance we now see.

To date, CD Projekt’s stock has fallen nearly 30% since the game’s release just a week ago, resulting in the loss of more than $1 billion for the company’s founders alone.

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