News

Where To Find Every Rainbow Shell In Chrono Cross

Like many of its PlayStation-era contemporaries, Chrono Cross packs a ton of missable content. The sadness that stems from realizing you've skipped the chance to acquire a valuable item or view a poignant scene between characters is mitigated in part by the game's New Game Plus feature, which allows players to start again anew with plenty of their progress carried over.

That said, there are few enough Rainbow Shells in Chrono Cross to necessitate two full playthroughs with awareness of their every location if you're planning on outfitting every party member with a Prism-based weapon – and that's not taking armor into account, which is frankly a better priority for your main squad than worrying over whether Sneff's got a Prism weapon. (With due apologies to Sneff players, he's the first who sprung to mind in that sentence.)

Thus, let our guide point you to every Rainbow Shell in approximate order of potential acquisition. There may be light spoilers involved in this list, but nothing too major!

Every Rainbow Shell in Chrono Cross

We've grouped these into three distinct categories to aid you in keeping track of your travels. Sidequests are the most numerous source of Rainbow Shells, followed by treasure chests and then most rarely through enemy steals and drops.

Rainbow Shells Obtained via Enemies

EnemyLocationAcquisition MethodNotes
WightKnightIsle of the Damned (Home World)Rare dropThere's only a single WightKnight in Chrono Cross, and it's battled by checking out the armor piece shortly before reaching the gravestone of the legendary Garai at the Isle of the Damned. This is pretty tricky – you'll need to lure one of the WillO'Wisp enemies toward the armor in order to initiate the fight. What's more, there's only a 10 percent chance the WightKnight will drop a RainbowShell, so be prepared to reload several times if your heart is set on this one.
Dark SergeFort Dragania (Home World) (Second Visit)Rare stealAs these remaining three enemy-sourced Rainbow Shells are all rare steals, there's a high chance each time you attempt to battle them that they will not have a Rainbow Shell. In Dark Serge's case, the common steal is Trashy Tiara.
PolisPoliceChronopolisRare stealAs these remaining three enemy-sourced Rainbow Shells are all rare steals, there's a high chance each time you attempt to battle them that they will not have a Rainbow Shell. In PolisPolice's case, the common steal is Capsule. (Sheesh.)
CriosphinxEarth Dragon Isle (Another World)Rare stealAs these remaining three enemy-sourced Rainbow Shells are all rare steals, there's a high chance each time you attempt to battle them that they will not have a Rainbow Shell. In Criosphinx's case, the common steal is Denadorite.

Rainbow Shells Obtained via Treasure Chests

General LocationPrecise Directions
ChronopolisOnce you have arrived at the third floor, hang a left and head through the door. There's a pretty tiny spot here (relative to most Chronopolis rooms, at least!) with a Rainbow Shell awaiting your arrival within.
El Nido Triangle (Another World)This one's a cinch – the chest is located on the first screen, and it's not difficult to espy it from afar.
El Nido Triangle (Another World)From the screen with the first Rainbow Shell, move forward to the next screen, and you'll soon find this. These El Nido Triangle grabs are wonderfully easy.
Terra TowerYou'll know the spot because there will be some TerraTerrors hanging out near a waterfall. The Rainbow Shell is somewhat hidden in an alcove, so search around a bit if necessary.
Terra TowerSimpler than the previous one. You'll know you're in the right place when you see a bunch of Cupoids, those floating baby-like angel things with scary closed eyes. A conspicuous chest here contains the Rainbow Shell.
Terra TowerThe final Rainbow Shell for this category is located the next screen over. Look to the wall on the right

Rainbow Shells Obtained via Sidequests

LocationNPC Interaction(s)Quest Becomes AvailableStepsTips
Arni (Another World)WaitressesAfter completing the events of Guldove (Home World) where the big Kid-related choice is made.
  1. Speak with the waitress at the restaurant in Arni (Another World).
  2. Return to Arni (Home World) and speak with that dimension's waitress.
  3. The 'Book of Poems' key item, given to you by the waitress in Home World, to the waitress in another world.
This quest cannot be completed after the events of Tower of Geddon have transpired.
S.S. Zelbess (Home World)None, reallyAfter convincing Fargo to let the Sage speak with you
  1. Board the ship.
  2. Head to the gambling hall below Fargo's quarters
  3. Keep betting until you score the Rank One Prize.
You used to be able to cheese this minigame with the pause button. Alas, that no longer works in The Radical Dreamers Edition.
Arni (Another World)None, reallyAfter completing the Tower of Geddon.
  1. Investigate the shopkeeper's cart at any point before heading to the Tower of Geddon, just to be certain the conditions are set.
  2. Investigate the cart again when everyone in Arni is gathered inside the hut.
Termina (Another World)Viper Churro SalesmanAfter completing the Tower of Geddon.
  1. Speak with the Viper Churro Salesman before sneaking into Viper Manor early in the game.
  2. Help him find a sweet spot (pun intended?) for his sales. You want "60g-50" as your response.
  3. Return after the Tower of Geddon to receive your prize.
Not setting the price range appropriately may very well result in failing to acquire the Rainbow Shell.
Earth Dragon Isle (Home World)ForemanAs soon as you can visit Earth Dragon Isle (Home World).
  1. Jump down into the pit.
  2. Exit the pit.
  3. Speak with the foreman. Wow, that was easy!
Water Dragon Isle (Another World)ResearcherAfter defeating Dark Serge in Fort Dragonia (Home World).
  1. Find the right researcher on the island's first screen; he's the guy who handed you a part of Skelly earlier if you've already visited.
  2. Talk to him again. Nice, another quickie.
At present, we're not 100 percent sure what will happen if you try speaking with the researcher but never accepted Skelley's bones earlier. Just to be safe, try to go fetch those bones now if you've not yet reached the Dark Serge fight.
Hermit's Hideaway (Another World)KidAfter you have acquired either the Mastermune or Chrono Cross. (Or both, for that matter.)
  1. Try conversing with Kid. So long as you have at least one of these key items, you'll suddenly get sent back in time.
  2. Upon arriving here at the orphanage, locate the child hidden near a clock. Save them.
  3. Speak with them again to receive your Rainbow Shell.
Your trip to the orphanage is a one-time occasion, so be sure to snag this while you can.
Hermit's Hideaway (Another World)KidAfter you have acquired either the Mastermune or Chrono Cross. (Or both, for that matter.)
  1. Continuing on from where you obtained the first Rainbow Shell, head into the second screen, taking you to the second floor.
  2. Find the girl who is justifiably flipping out underneath a mattress.
  3. Defeat the enemies who spawn immediately thereafter.
  4. Chat with the girl again.
Your trip to the orphanage is a one-time occasion, so be sure to snag this while you can.
Viper Manor (Another World)Radius, LucciaAfter completing the orphanage story sequence.
  1. Follow Radius' advice by taking Kid to Luccia in Viper Manor.
  2. Recall that Luccia has her own little laboratory, so head there in particular.
  3. Kid and Luccia will have an illuminating chat.
  4. Once the chat's concluded, this Rainbow Shell's all yours.

Spectra Swallow or Mastermune?

We're including this here because it's a common question among first-time Chrono Cross players, so it'll likely pop up frequently now with The Radical Dreamers Edition reviving interest in the game.

The Spectra Swallow is Serge's Prism weapon. It's what you'll need a Rainbow Shell for if you elect to craft it. This thing's no slouch, with a higher Attack Power than the Mastermune and a lovely, well, prismatic sheen. For all intents and purposes, it can be regarded as Serge's ultimate weapon.

And then there's the Mastermune. Acquired through a series of sidequests rather than crafted with raw materials, this weapon actually transforms Serge's original weapon (the Sea Swallow) into a thing of beauty. What the Mastermune lacks in Attack Power, it more than makes up for with its constant critical hits. Damage calculation favors it over the Spectra Swallow, since a critical with its Attack Power typically beats out a non-crit from its rival blade.

That said, there's still a darn good reason to forge yourself a Spectra Swallow on your first playthrough. Since the Mastermune replaces the Sea Swallow, it won't carry over to New Game Plus like most weapons… including the Spectra Swallow. You'll be stuck with the Stone Swallow for most of the game, which is still a major improvement, but why not shoot for peak efficiency and shinier proof of your past deeds?

Source: Read Full Article